Highering the front tire width suddenly lowers the cornering g's a lot, but widening the rear tires one or two ticks undoes that with higher g's than before.Īlso a lot of fiddeling with the suspension. So narrow front tires (around 140 font and 190 back on the mk2, 160 front and 220 back on the mk3), a lot of downforce at the rear, and only a little bit at the front.Īutomation is a bit fucky though. The trick is inducing understeer while keeping the cornering g's as high as possible. The other smaller model is stable as well, except when cornering back and forth at high speeds, due to the macshit suspension not being able to handle larger body roll. The corvair like car spun out under any kind of sportive driving. But you can easily control the skid if it does. Emerson experiences with Emerson Lark redesign episode: 17 Music. ![]() The mk3 is surprisingly stable, still has a preference for oversteer, especially when braking hard into a corner. TikTok video from Kelly Royce Key (kellyroycekey): 'GearCity: Edward J. See my thoughts on Production Line and Automation for more. Just brake before the corner instead if into it and stay slightly on the throttle through the entire corner. Part three of a three-part series looking at car manufacturing simulation games in Steam Early Access. Snap oversteer spins you out unless you're driving in a perfectly straight line. The first marks of the model 1 oversteer if go too fast or steer too sharp. ![]() Yep, all are drivable, both according to automation and in beamng.
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